IdentityTableClass.hpp
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38 /******************************************************************************/
39 /* REXX Kernel IdentityTableClass.hpp */
40 /* */
41 /* Primitive IdentityTable Collection Class Definition */
42 /* */
43 /******************************************************************************/
44 #ifndef Included_RexxIdentityTable
45 #define Included_RexxIdentityTable
46 
47 #include "TableClass.hpp"
48 
49 class RexxIdentityTable : public RexxTable {
50  public:
51  void * operator new(size_t size, void *objectPtr) { return objectPtr; };
52  /* So it doesn't need to do anythin*/
53  inline RexxIdentityTable(RESTORETYPE restoreType) { ; };
54 
55  virtual RexxObject *remove(RexxObject *key);
56  virtual RexxObject *get(RexxObject *key);
57  virtual RexxObject *put(RexxObject *, RexxObject *);
58  virtual RexxObject *add(RexxObject *, RexxObject *);
60  virtual RexxObject *hasItem(RexxObject *targetIndex);
61  virtual RexxObject *getIndex(RexxObject * value);
62 
63  inline RexxObject *hasItem(RexxObject *newValue, RexxObject *targetIndex) {return this->contents->primitiveHasItem(newValue, targetIndex); };
64  inline RexxArray *allAt(RexxObject *key) {return this->contents->primitiveGetAll(key);}
66 
67  RexxObject *newRexx(RexxObject **, size_t, size_t);
68  static void createInstance();
69  static RexxIdentityTable *newInstance(size_t size);
71 };
72 
73 
75 
76 #endif
77 
RexxIdentityTable * new_identity_table()
RESTORETYPE
Definition: ObjectClass.hpp:80
#define TheNilObject
Definition: RexxCore.h:181
RexxObject * value(HashLink pos)
RexxHashTable * contents
RexxArray * primitiveGetAll(RexxObject *key)
RexxObject * primitiveHasItem(RexxObject *, RexxObject *)
RexxObject * primitiveNextItem(RexxObject *, RexxObject *)
RexxArray * allAt(RexxObject *key)
RexxObject * findSuperScope(RexxObject *v)
virtual RexxObject * removeItem(RexxObject *value)
RexxObject * newRexx(RexxObject **, size_t, size_t)
static RexxClass * classInstance
virtual RexxObject * put(RexxObject *, RexxObject *)
virtual RexxObject * hasItem(RexxObject *targetIndex)
virtual RexxObject * get(RexxObject *key)
static void createInstance()
virtual RexxObject * getIndex(RexxObject *value)
virtual RexxObject * remove(RexxObject *key)
RexxIdentityTable(RESTORETYPE restoreType)
RexxObject * hasItem(RexxObject *newValue, RexxObject *targetIndex)
virtual RexxObject * add(RexxObject *, RexxObject *)
static RexxTable * newInstance()
Definition: TableClass.cpp:208