windows/SysThread.hpp
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38 /******************************************************************************/
39 /* REXX Kernel SysThread.hpp */
40 /* */
41 /* Abstract system thread class. This is just a template class, which no */
42 /* virtual functions defined. This gives the implementing platform a lot of */
43 /* implementation flexibility to use inline methods where appropriate, */
44 /* particularly for functions that are NOPs. The platform is also free to */
45 /* define any internal data necessary to implement the thread functions. */
46 /* */
47 /******************************************************************************/
48 
49 #ifndef Included_SysThread
50 #define Included_SysThread
51 
52 #include "rexx.h"
53 
54 class SysThread
55 {
56 
57 public:
58 
59  typedef enum
60  {
66 
67  enum
68  {
69  THREAD_STACK_SIZE = 1024*512
70  };
71 
72  SysThread() : attached(false), _threadHandle(INVALID_HANDLE_VALUE), _threadID(-1) {;}
73  virtual ~SysThread() {;}
74 
76  {
77  _threadID = (DWORD)threadID;
78  }
79 
80  virtual void attachThread();
81  void setPriority(ThreadPriority priority);
82  virtual void dispatch();
83  char *getStackBase();
84  void terminate();
85  void startup();
86  void shutdown();
87  void yield();
88  inline uintptr_t threadID() {
89  return (uintptr_t)_threadID;
90  }
91  bool equals(SysThread &other);
92  inline size_t hash() { return (((size_t)_threadHandle) >> 8) * 37; }
93 
94 protected:
95  void createThread();
96 
97  bool attached; // indicates whether this was a created thread or attached
98  HANDLE _threadHandle; // thread handle
99  DWORD _threadID; // thread identifier
100 };
101 
102 #endif
pthread_t _threadID
void startup()
virtual ~SysThread()
void shutdown()
void createThread()
void terminate()
HANDLE _threadHandle
SysThread(thread_id_t threadID)
void yield()
void setPriority(int priority)
virtual void dispatch()
bool equals(SysThread &other)
uintptr_t threadID()
char * getStackBase()
virtual void attachThread()
pthread_t thread_id_t
UINT_PTR uintptr_t